Escape rooms are harsh environments for props. We are consistently working hard to help address these problems. As you may know, we entered this industry as an engineering company and so we tend to solve problems from that perspective. We are not limited by thinking about what we can buy off the shelf, repurpose, or adapt. When necessary, we create something new and design it to meet the requirements and specifications we think a product needs. And the Indestructible Knob was born through this process.
How else can I say, it, our Bad ASS Controller is pretty cool. For the last few years, pretty much as soon as we entered the escape room electronics business, we have been focused on networking, room integration, and control as a means to increase the integration of props, reduce wiring, and handle the cases for when things do go wrong. It’s been a solid ride. Additionally, we’ve built lots of games for ER owners and builders. Everything from simple sequence games to integrated, multi-prop, multi-tech, centrally managed rooms. The Bad ASS Controller brings all of this together into a simple web browser interface. That is just badass.
The fact of the matter is that players can break things, props wear out, puzzles are not reset properly by game masters, and electronics fail (usually due to misuse). Stuff happens even in the best of situations. Rides even fail at Disney and they send out staff to share humorous stories to pass the time - you don’t get that opportunity. We must do our best to prevent game failures.
There is a wide variety in escape room design, quality, and execution across the country and around the world. While much of the variation is due to market influences, there is also a lot of variabilities just in execution. Escape Room Techs is all about the tech in escape rooms, and we focus on creating safe, reliable, and high-quality escape room experiences through the application of technology and engineering.
Dear Escape Game Owners, Congratulations! You have joined the latest entertainment craze by running an Escape Room! So many things to do. Find a location, deal with inspectors, marketing, and oh yeah, build your escape rooms! Starting a new business is a tough enough venture by itself and everyone comes at it from different angles.
As the Escape Room industry has evolved, technology has been a key driver in creating higher quality and automated experiences. While Gen 1 games with all locks and keys have a retro feel, they limit the immersive experiences ER operators want to create to serve their market demand. There are a few major ways technology has contributed to the ER experience and prop construction has been a key factor.
Listen to our CEO, Gabriel Goldstein, talk about working with SCORE and the struggles and rewards of owning your own business.